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The game is good. But the game goy stuck at some point few times for me. My suggestion is that if you add a indication or small highlight for the people in the scene it'll be good. and also while talking with a person it would have been great if the dialoge box appeared on the bottom insted of covering a big part of the screen. I liked the game tho... Nice work :)

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Thanks for the review! Yes, we did encounter those bugs later on as well but due to Jam’s policy can’t upload a fix :(

There was a plan to add a minimap, but due to lack of time, we just added a hint at the top right corner and blink animation to the objects.

For the dialogue box, there was some issue with the resolution scaling while we were submitting the game.

We’ll fix those after Jam’s rating period is over. Again, thanks for playing!! Have fun :D

For a game made in two days, it's quite impressive, the visuals are beautiful and the music is quite captivating.

Unfortunately I couldn't finish it, because I couldn't find the last two chemical bottles. I discovered when it dies the items don't reset, I even tried to finish it this way, but the Home button :< stopped working, and it remains in a soft lock.

I hope it continues, paying good attention to collision and enemy generation would be great.

I was really impressed with the development time.

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Hey, thanks for playing!! :D

The game has some layering & inventory state bugs, among others which we discovered after submission was over. Those are fixed however we can’t submit fixes according to the rule :(

You can however find those 2 potions in the starter village ‘inside’ one of the buildings. Hope that helps you reach the ‘true ending’ for the game :)

Once again, thanks for the detailed review!!

I just played again, when I handed over the last chemical bottle I had never laughed so much.

But then I redid it and got the "good ending".

I'm still unsure who that old man was, considering that Radioactivity was a discovery by Marie Curie, so I think it was Oppenheimer, right?

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HAHAHA.... kinda true oppenheimer incident  was a fututre future  , but inspiration was marie curie who started it as per game logic we designed..... to twist as per theme and make it fictional a bit.

 :P . Hoped you liked the twist.

(thats why one should make choices wisely. ever action has and adds up to alternate twist in future discoveries.)

THanks  and these compliments means a lot after all efforts we have put in .