v0.3.1 - Improved Gameplay, Smarter AI, and Better Controls
You Are the End » Devlog
What’s New & Improved
This update focuses on improving clarity, control, and consistency across the game. We’ve addressed several player-reported issues, streamlined combat behaviour, and added helpful UI updates to make unit management easier and more intuitive.
Gameplay Improvements
- Your population now correctly saves between runs — no more unexpected drops!
- Adjusted the characters/units for better balance in fights.
- Units won’t take damage when they’re out of range, and they’ll stop standing still randomly.
- Units now choose their targets smarter with a combination of closest enemy combined with a priority score ranking, thus making battles less confusing.
Controls & UI Updates
- You can spawn units quickly using number keys (1, 2, 3…).
- Units now spawn right above their buttons, so you always know where they’re coming from.
- Added counters showing your current population and how many units you have on the field.
- Added run counter and a confirmation popup before resetting the game.
Visual & Performance Enhancements
- The camera now moves more smoothly with better boundaries.
- Added object pooling along with multiple other fixes behind the scenes, for better performance.
Thanks for all your feedback and support!
Files
You Are the End (Web).zip Play in browser
May 21, 2025
You Are the End (Windows).zip 48 MB
May 21, 2025
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You Are the End
The deeper you go, the more of yourself you lose.
| Status | In development |
| Author | AgrMayank |
| Genre | Platformer |
| Tags | 2D, Dark, Ludum Dare, Ludum Dare 57, Medieval, Multiple Endings, Pixel Art, Roguelite, Story Rich, Tower Defense |
| Languages | English |
More posts
- v0.2.2 - Health Bars to the Rescue!!Apr 11, 2025
- v0.2.1 - Gameplay Updates & Bug FixesApr 10, 2025
- The Game Design behind "You Are the End"Apr 10, 2025
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